somehow, (probably a bad portal) i wound up here one day, and took advantage of the time to look around :P

look
Lorna's Lost Temple
[Exits: none]
As you enter the temple, you are struck with the enormous scale of the
place. The three huge spires visible from outside tower up from the
three chambers inside the temple. The two smaller spires angle outward,
then back in towards the much taller center spire, which is open at the
top, looking to the skies.

The central, main chamber is spacious, open, and largely unembellished.
Various cushions, rugs, furs, even a few couches and chairs ring the
chamber, providing comfortable places for the members of this religion to
rest and contemplate as they wish.

Glancing about briefly, you wonder what odd material the walls are
constructed of, and notice a sign for visitors next to the door. Various
implements for exercise, practice, and recreation lie to the south, and a
hovering black disk and assorted displays can be seen to the north.

Look s
The southern chamber of this temple is filled with assorted implements of
exercise, practice, and recreation.

Farthest in the chamber is a large pool, filled with crystal clear water.
A long, white rectangular plank floats in the air about ten feet from the
floor along one end.

An odd pool table, devoid of legs, but beautifully crafted of cherry
wood, hovers above the floor, with the cues neatly arrayed on a rack
underneath. A few gaming tables with comfortable benches are placed
about unevenly, on which you can see chessboards, a stones board or two,
some dice, a Dragon's Song board, and yes, even a fizzbin deck. A round
dartboard is attached to one wall, and a rack of darts is affixed to the
opposite wall.

A large sparring circle, immaculately clean, even though you know the
members of this religion must frequently use it to hone their skills,
occupies most of the rest of this chamber.

look e
The back walls are lined with tremendous bookshelves, stuffed with
volumes and tomes of all types, rising upwards almost beyond sight. You
see here titles on the arts of combat, of battle tactics, clerical
studies, and on magical spells and skills. Almost every bit of knowledge
on honor and war of all types can be found amidst this collection, as
well as books on nearly any other imaginable subject. The bookcases
surround the archway containing the two tall, angular doors, and in a
space over them are clear crystalline plates, etched with silver text.
The titles of the plates read:

             Ranks       Lorna's Rules       Uniform
look w
A large, angular archway with double doors dominates the back wall of
the main chamber of this temple. Above the archway are three large,
rectangular black crystalline plates. Each plate is displaying a
different image, and as you gaze upon them, the images slowly fade out,
and new ones fade in. You see some scenes from the realms, some familiar
faces, and some unfamiliar ones as well.

A few of the images bear names, appearing as if etched in silver, but
fading in and out with the images.

look n
A hovering black disk dominates the chamber to the north, floating in the
center. The images on its surface change from one moment to the next,
first a chessboard, then a board with battle plans, the next stacks of
charts and promotion forms.

The wall to your left is a study in the implements of war. Weapons of all
types are affixed to the wall here. Among them you see maces, rods, a
glaive, assorted daggers and knives, a whip, a quarterstaff, halberds,
and swords of various types (most notably an impressive looking claymore)
amongst other more archaic weapons. Bordering the wall are an assortment
of wands, staves, and fetishes as well, their magical energies the equal
of any sword. You notice that everything on this wall is somehow
absolutely clean, and each weapon appears to be in perfect, deadly, condition.

The wall to your right is a study in the articles of defense. Magically
anchored to the wall are various armor types, including dragonscale,
mithril, adamantite, chromium, and more. Scattered amongst the various
pieces of armor are an odd assortment of potions, powders, and pills.

The center wall is a work in progress, with displays of new research
underway and new discoveries yet to be made.

look sign
A clear crystalline plate, etched with silver text, reads as follows:

Welcome to Lorna's Temple. This place is intended to be a place of
sanctuary, rest, worship, and communion for followers of Lorna. Visitors
are welcome so long as they respect the temple and its residents. We
also ask visitors to remove their footwear while they are visiting the
temple. If you are interested in learning about the following and its
rules, type LOOK RULES, and then seek out a Tiger to speak with.

Do not desecrate this place by dropping items within its confines (you
will be punished by the gods for doing so). Please respect the business
of followers occurring in the temple while you are visiting, and leave if
you are asked.

look rules
Lorna's Rules:

1) Do what Lorna commands you to do.
2) Respect, Honor, and Obey all MUD Rules in letter and spirit.
3) Act in the utmost manner of goodness. No lying, cheating, or
dishonorable acts will be tolerated.
4) Be true to your word and promises as if your life depended
upon them.
5) Strive to learn from your mistakes, and those of others.
6) Seek to stop, oppose, and destroy evil. NO aid may be given
to any evil.
7) PKing is restricted to these guidelines:
A) Never kill another good character without Lorna's express
permission. This rule supercedes the other PK rules.
B) You may kill anyone whom you are Justified to attack.
C) PKing of evil is at your discretion, but we give all of those who carry
the red aura wary benefit of the doubt. I prefer that you act only against
those who have proven their evil nature.
D) PKing of Unaligned characters is limited to those who show
themselves to have an evil nature by their actions.
E) Protect the following from aggression, acts of evil committed
against it, and avenge any attacks upon it.
8) Newbies are the future of the MUD, and are to be cherished
and helped.
9) Encourage those seeking a deity to choose the path of honor
and goodness - be it our path, or another religion - or Neutrality.
10) Have FUN, and encourage others to do the same!

save
Version 3.49 of TFC was compiled on 08/15/99 at 22:59.
Ok.

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